The ESRB warns which games are subversive enough to earn an ‘M’ rating. But where is our measure for the age-appropriateness of games, beyond a tally of f-bombs and decapitations?
Click to see what happens when a state-of-the-art motion-based control scheme collides with a 1980s cinematic masterwork.
I can already hear the cynics and the XBOX faithful sneering “gimmick”… but I don’t think so.
How is it that game sales are unaffected by an economic crisis which has resulted in record losses for EA, Microsoft, Rare, and others?